SHOSHO
Historisches Museum Frankfurt // Baustelle
Art direction, 2D assets  
In the (almost) four years I spent at Shosho, I worked mainly as a 2D artist: from storyboarding and styleframing to frame by frame animation, motion graphics and postproduction, ending with occasional art direction.



Shosho
Software: After Effects, TvPaint Animation, Photoshop, Illustrator
2015-2019

Historisches Museum Frankfurt // Stauferhafen
2D art, interaction design    
Historisches Museum Frankfurt // Stauferhafen
2D art, interaction design    
Bolidt // Inzoomer
2D animation, postproduction  
Bolidt // Inzoomer
2D animation, postproduction  
National Museum of Qatar // Welcome Aboard
2D animation, postproduction  
National Militair Museum // Aysma
2D animation, postproduction  
National Militair Museum // Aysma
2D animation, postproduction  
Animation test
Animation, postproduction  
Rijkmuseum Boerhaave // Stroom
Animation, postproduction  
Rijkmuseum Boerhaave // Water
Animation, postproduction  
Animation test
Animation, postproduction  
Preliminary study
Illustration  
Bolidt // Study
2D animation, postproduction  
NEMO // Growing Pains
Body animation